var tumblr_api_read = {"tumblelog":{"title":"Redaktor Samozwaniec","description":"90% wszystkiego jest do niczego.\r\n\r\nW tym miejscu samozwa\u0144czy redaktor Yubi wybiera i komentuje pozosta\u0142e 10%, czyli najlepsze kawa\u0142ki z sieci zwi\u0105zane z RPG.\r\n\r\n<script type=\"text\/javascript\">\r\nvar gaJsHost = ((\"https:\" == document.location.protocol) ? \"https:\/\/ssl.\" : \"http:\/\/www.\");\r\ndocument.write(unescape(\"%3Cscript src='\" + gaJsHost + \"google-analytics.com\/ga.js' type='text\/javascript'%3E%3C\/script%3E\"));\r\n<\/script>\r\n<script type=\"text\/javascript\">\r\ntry {\r\nvar pageTracker = _gat._getTracker(\"UA-9450240-3\");\r\npageTracker._trackPageview();\r\n} catch(err) {}<\/script>","name":"samozwaniec","timezone":"Europe\/Warsaw","cname":false,"feeds":[]},"posts-start":0,"posts-total":"18","posts-type":false,"posts":[{"id":"902453707","url":"http:\/\/samozwaniec.tumblr.com\/post\/902453707","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/902453707\/play-the-board","type":"link","date-gmt":"2010-08-04 10:36:01 GMT","date":"Wed, 04 Aug 2010 12:36:01","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1280918161,"format":"html","reblog-key":"rlSYQBbe","slug":"play-the-board","link-text":"Play the Board","link-url":"http:\/\/rdonoghue.blogspot.com\/2010\/07\/play-board.html","link-description":"<p>Rob Donoghue (znowu! Ten cz\u0142owiek jest niesamowity!) pisze tym razem o tym, jak wykorzysta\u0107 struktur\u0119 partii szachowej w konstrukcji scenariuszy RPG.<\/p>"},{"id":"742042788","url":"http:\/\/samozwaniec.tumblr.com\/post\/742042788","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/742042788\/what-i-want-in-a-setting","type":"link","date-gmt":"2010-06-27 14:08:34 GMT","date":"Sun, 27 Jun 2010 16:08:34","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1277647714,"format":"html","reblog-key":"j5bpJhgJ","slug":"what-i-want-in-a-setting","link-text":"What I want in a Setting","link-url":"http:\/\/rdonoghue.blogspot.com\/2010\/06\/what-i-want-in-setting.html","link-description":"<p>Nic nie poradz\u0119 - linkuj\u0119 kolejny wpis Roba Donoghue - tym razem o tym, jak podej\u015b\u0107 do tworzenia settingu, aby jak najwi\u0119cej przydawa\u0142 si\u0119 w czasie gry.<\/p>\n<p>(Rob ma naprawd\u0119 \u015bwietne przemy\u015blenia o RPG, polecam jego blog ka\u017cdemu!)<\/p>"},{"id":"474442832","url":"http:\/\/samozwaniec.tumblr.com\/post\/474442832","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/474442832\/villainous-thoughts","type":"link","date-gmt":"2010-03-26 09:00:00 GMT","date":"Fri, 26 Mar 2010 10:00:00","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1269594000,"format":"html","reblog-key":"SO5pW8lf","slug":"villainous-thoughts","link-text":"Villainous thoughts","link-url":"http:\/\/rdonoghue.blogspot.com\/2010\/03\/villainous-thoughts.html","link-description":"<p>Rob Donoghue o G\u0142\u00f3wnych Z\u0142ych.<\/p>"},{"id":"458383492","url":"http:\/\/samozwaniec.tumblr.com\/post\/458383492","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/458383492\/gramy-podobnie","type":"link","date-gmt":"2010-03-19 07:00:00 GMT","date":"Fri, 19 Mar 2010 08:00:00","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1268982000,"format":"html","reblog-key":"QKv02lkh","slug":"gramy-podobnie","link-text":"Gramy podobnie","link-url":"http:\/\/furiath.blogspot.com\/2010\/03\/gramy-podobnie.html","link-description":"<p>Furiath, autor Klanarchii, rzuca tez\u0119, \u017ce nie ma wi\u0119kszej r\u00f3\u017cnicy w prowadzeniu pomi\u0119dzy dobrymi a nie-tak-dobrymi MG.<\/p>"},{"id":"456274042","url":"http:\/\/samozwaniec.tumblr.com\/post\/456274042","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/456274042\/fuck-you-and-your-box-text","type":"link","date-gmt":"2010-03-18 08:24:26 GMT","date":"Thu, 18 Mar 2010 09:24:26","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1268900666,"format":"html","reblog-key":"6kKQuWCu","slug":"fuck-you-and-your-box-text","link-text":"Fuck you and your box text","link-url":"http:\/\/memento-mori.com\/wordpress\/2010\/03\/fuck-you-and-your-box-text\/","link-description":"<p>Jared Sorensen przedstawia swoje pogl\u0105dy na prowadzenie gier opartych na \u015bledztwach i badaniach.<\/p>"},{"id":"450307310","url":"http:\/\/samozwaniec.tumblr.com\/post\/450307310","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/450307310\/kodeks-etyczny-tsr","type":"link","date-gmt":"2010-03-15 17:56:55 GMT","date":"Mon, 15 Mar 2010 18:56:55","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1268675815,"format":"html","reblog-key":"nlheaJvC","slug":"kodeks-etyczny-tsr","link-text":"Kodeks etyczny TSR","link-url":"http:\/\/www.complang.tuwien.ac.at\/alex\/rec.games.frp.dnd\/TSR-Ethics","link-description":"<p>Dzi\u0119ki <a href=\"http:\/\/bialylew.blogspot.com\/2010\/03\/vintage-month-3.html\">Ojcu Kanonikowi<\/a> mamy mo\u017cliwo\u015b\u0107 zapozna\u0107 si\u0119 z oficjalnym Kodeksem Etycznym TSR (firmy wydaj\u0105cej (A)D&amp;D), kt\u00f3rym kierowa\u0107 si\u0119 mieli pisz\u0105cy dla tej firmy. W Kodeksie wyra\u017anie wida\u0107, co potrafi\u0105 stworzy\u0107 prawnicy, kiedy urz\u0105dzi si\u0119 na nich moraln\u0105 nagonk\u0119 w mediach.<\/p>"},{"id":"450299590","url":"http:\/\/samozwaniec.tumblr.com\/post\/450299590","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/450299590\/microlite-storyteller","type":"link","date-gmt":"2010-03-15 17:51:38 GMT","date":"Mon, 15 Mar 2010 18:51:38","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1268675498,"format":"html","reblog-key":"TD390Cgd","slug":"microlite-storyteller","link-text":"Microlite Storyteller","link-url":"http:\/\/www.stargazersworld.com\/2010\/02\/16\/microlite-storyteller\/","link-description":"<p>Microlite to specjalne wersje gier. Regu\u0142y zostaj\u0105 wydestylowane tak, aby mie\u015bci\u0142y si\u0119 na jednej kartce papieru. Microlite Storyteller to minimalna wersja zasad World of Darkness. Esencja zasad zajmuje jedn\u0105 stron\u0119, esencja opisu wampir\u00f3w, changeling\u00f3w, demon\u00f3w i \u0142owc\u00f3w - po p\u00f3\u0142 strony ka\u017cdy.<\/p>"},{"id":"430741226","url":"http:\/\/samozwaniec.tumblr.com\/post\/430741226","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/430741226\/podzial-graczy-rpg","type":"link","date-gmt":"2010-03-06 19:45:38 GMT","date":"Sat, 06 Mar 2010 20:45:38","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1267904738,"format":"html","reblog-key":"dDOlKdYr","slug":"podzial-graczy-rpg","link-text":"Podzia\u0142 graczy RPG","link-url":"http:\/\/www.seankreynolds.com\/rpgfiles\/gaming\/BreakdownOfRPGPlayers.html","link-description":"<p>W roku 1999&#160;<i>Wizards of the Coast<\/i> przeprowadzi\u0142o badania marketingowe dotycz\u0105ce graczy RPG. W tym tek\u015bcie mo\u017cna Sean Reynolds przedstawia wynikaj\u0105cy z danych podzia\u0142 graczy na 4 grupy.<\/p>\n<p>Warto tak\u017ce zajrze\u0107 do tekstu zlinkowanego w pierwszym akapicie, gdzie znale\u017a\u0107 mo\u017cna troch\u0119 surowych danych z badania.<\/p>"},{"id":"428801718","url":"http:\/\/samozwaniec.tumblr.com\/post\/428801718","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/428801718\/arbiters-and-oracles","type":"link","date-gmt":"2010-03-05 20:44:28 GMT","date":"Fri, 05 Mar 2010 21:44:28","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1267821868,"format":"html","reblog-key":"XfNoXs8V","slug":"arbiters-and-oracles","link-text":"Arbiters and Oracles","link-url":"http:\/\/rdonoghue.blogspot.com\/2010\/03\/arbiters-and-oracles.html","link-description":"<p>Rob Donoghue analizuje dwa sposoby traktowania ko\u015bci w RPG.<\/p>"},{"id":"387589045","url":"http:\/\/samozwaniec.tumblr.com\/post\/387589045","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/387589045\/o-starym-stylu","type":"link","date-gmt":"2010-02-13 19:09:07 GMT","date":"Sat, 13 Feb 2010 20:09:07","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1266088147,"format":"html","reblog-key":"6RodlHZR","slug":"o-starym-stylu","link-text":"O starym stylu","link-url":"http:\/\/bialylew.blogspot.com\/2010\/02\/wstep-do-pamietnik.html","link-description":"<p>W ramach wst\u0119pu do cyklu pami\u0119tnikarskiego, Ojciec Kanonik przedstawia pokr\u00f3tce o co w\u0142a\u015bciwie chodzi w tym ca\u0142y <i>Old School<\/i>.<\/p>"},{"id":"374635463","url":"http:\/\/samozwaniec.tumblr.com\/post\/374635463","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/374635463\/setting-is-my-business","type":"link","date-gmt":"2010-02-06 20:24:54 GMT","date":"Sat, 06 Feb 2010 21:24:54","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1265487894,"format":"html","reblog-key":"oB1pq2Ds","slug":"setting-is-my-business","link-text":"Setting is my business","link-url":"http:\/\/princeofcairo.livejournal.com\/152308.html","link-description":"<p>Ken Hite o prezentacji settingu, czyli przemy\u015blenia o tym, jak zaprezentowa\u0107 graczom - i Mistrzom Gry - ciekawy setting tak, aby ich nie zanudzi\u0107 i aby spisany tekst by\u0142 gotowy do bezpo\u015bredniego u\u017cycia w grze.<\/p>"},{"id":"354660878","url":"http:\/\/samozwaniec.tumblr.com\/post\/354660878","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/354660878\/sandbox","type":"link","date-gmt":"2010-01-26 18:26:21 GMT","date":"Tue, 26 Jan 2010 19:26:21","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1264530381,"format":"html","reblog-key":"jhGO1oc3","slug":"sandbox","link-text":"Sandbox","link-url":"http:\/\/bialylew.blogspot.com\/2010\/01\/flashback-6-sandbox.html","link-description":"<p>Ojciec Kanonik opisuje na czym polega <i>sandbox<\/i>, tj. przyg\u00f3d bez z g\u00f3ry za\u0142o\u017conej fabu\u0142y, nastawionych na eksploracj\u0119. Pozna\u0107 te\u017c mo\u017cemy odrobin\u0119 historii i pr\u00f3b\u0119 wyja\u015bnienia, czemu <i>sandboxy<\/i> odesz\u0142y w niepami\u0119\u0107.<\/p>","tags":["historia","porady"]},{"id":"340655594","url":"http:\/\/samozwaniec.tumblr.com\/post\/340655594","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/340655594\/20-powodow-dla-ktorych-pewna-sesja-gasnacych-slonc","type":"link","date-gmt":"2010-01-18 09:19:28 GMT","date":"Mon, 18 Jan 2010 10:19:28","bookmarklet":"1","mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1263806368,"format":"html","reblog-key":"hTKWx0xm","slug":"20-powodow-dla-ktorych-pewna-sesja-gasnacych-slonc","link-text":"20 powod\u00f3w, dla kt\u00f3rych pewna sesja Gasn\u0105cych S\u0142o\u0144c by\u0142a niepodwa\u017calnie zajebista","link-url":"http:\/\/rpg.quickpress.pl\/2010\/01\/poradnik-rpg\/pamietnik-9-xx-powodow-by-multidej\/","link-description":"<p>Multidej go\u015bcinnie u Darkena opowiada o sk\u0142adnikach bardzo udanej sesji Gasn\u0105cych S\u0142o\u0144c. Wskaz\u00f3wki warte przemy\u015blenia i w du\u017cej mierze uniwersalne.<\/p>","tags":["porady","wspomnienia"]},{"id":"321297882","url":"http:\/\/samozwaniec.tumblr.com\/post\/321297882","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/321297882\/inspiracja-ningen-humanoid-sea-creatures-of-the","type":"link","date-gmt":"2010-01-07 09:17:00 GMT","date":"Thu, 07 Jan 2010 10:17:00","bookmarklet":"1","mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1262855820,"format":"html","reblog-key":"FdupwP7U","slug":"inspiracja-ningen-humanoid-sea-creatures-of-the","link-text":"Inspiracja: \u2018Ningen\u2019 humanoid sea creatures of the Antarctic","link-url":"http:\/\/pinktentacle.com\/2010\/01\/ningen-humanoid-sea-creatures-of-the-antarctic\/","link-description":"<p>Tajemnicze morskie stworzenia z Antarktyki. W sam raz na sesj\u0119 Zew Cthulhu czy innego Archiwum X.<\/p>"},{"id":"314858674","url":"http:\/\/samozwaniec.tumblr.com\/post\/314858674","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/314858674\/rpg-a-rezyseria","type":"link","date-gmt":"2010-01-03 17:34:00 GMT","date":"Sun, 03 Jan 2010 18:34:00","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1262540040,"format":"html","reblog-key":"b3mWch7k","slug":"rpg-a-rezyseria","link-text":"RPG a re\u017cyseria","link-url":"http:\/\/charleene.wordpress.com\/2009\/11\/20\/rpg-a-rezyseria\/","link-description":"<p>Charleene opowiada o podobie\u0144stwach w &#8220;fachu&#8221; MG i re\u017cysera teatralnego. Bardzo ciekawe wnioski o tym, \u017ce jedna osoba nie mo\u017ce narzuci\u0107 dobrej sesji (ani dobrego przedstawienia) innym - to musi by\u0107 dzie\u0142o zbiorowe.<\/p>","tags":["teatr","re\u017cyseria"]},{"id":"314578626","url":"http:\/\/samozwaniec.tumblr.com\/post\/314578626","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/314578626\/indirect","type":"link","date-gmt":"2010-01-03 12:47:00 GMT","date":"Sun, 03 Jan 2010 13:47:00","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1262522820,"format":"html","reblog-key":"jWEZmG7P","slug":"indirect","link-text":"Indirect","link-url":"http:\/\/www.deadlyfredly.com\/2009\/12\/indirect\/","link-description":"<p>Fred Hicks pisze o tym, dlaczego nie wci\u0105gaj\u0105 go gry, kt\u00f3re swoj\u0105 tematyk\u0119 wyci\u0105gaj\u0105 na wierzch w postaci g\u0142\u00f3wnej mechaniki i rzucaj\u0105 j\u0105 graczom prosto w twarz. Dla niego bardziej wci\u0105gaj\u0105ce s\u0105 gry, kt\u00f3re tematyk\u0119 przemycaj\u0105 jako jeden element mechaniczny z wielu, czy nawet pozwalaj\u0105 jej wynika\u0107 z interakcji kilku element\u00f3w.<\/p>","tags":["Fred Hicks","design"]},{"id":"293809488","url":"http:\/\/samozwaniec.tumblr.com\/post\/293809488","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/293809488\/ceny-pdfow","type":"link","date-gmt":"2009-12-21 20:37:00 GMT","date":"Mon, 21 Dec 2009 21:37:00","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1261427820,"format":"html","reblog-key":"xpeTVNn9","slug":"ceny-pdfow","link-text":"Ceny PDF\u00f3w","link-url":"http:\/\/www.deadlyfredly.com\/2009\/12\/pdf-print-pricing\/","link-description":"<p>Fred Hicks bardzo ciekawie pisze o wycenianiu PDF\u00f3w z RPG. Okazuje si\u0119, \u017ce przych\u00f3d z PDFa wycenionego na 70% ceny wersji drukowanej jest por\u00f3wnywalny z przychodem z wersji drukowanej. St\u0105d \u0142atwo mo\u017cna doj\u015b\u0107 do tego, kt\u00f3re firmy traktuj\u0105 kupuj\u0105cych jak klient\u00f3w, a kt\u00f3re jak fan\u00f3w.<\/p>","tags":["Fred Hicks","PDF"]},{"id":"287592454","url":"http:\/\/samozwaniec.tumblr.com\/post\/287592454","url-with-slug":"http:\/\/samozwaniec.tumblr.com\/post\/287592454","type":"link","date-gmt":"2009-12-17 15:33:16 GMT","date":"Thu, 17 Dec 2009 16:33:16","bookmarklet":0,"mobile":0,"feed-item":"","from-feed-id":0,"unix-timestamp":1261063996,"format":"html","reblog-key":"hh7mREt9","slug":"","link-text":null,"link-url":"http:\/\/rdonoghue.blogspot.com\/2009\/12\/dragon-age-leaving-out-egg.html","link-description":"<p>Rob Donoghue (Fate, Spirit of the Century) bardzo ciekawie pisze o chwycie, jaki jego zdaniem zawarto w Dragon Age RPG (wersja papierowa, nie komputerowa\/konsolowa). Dzi\u0119ki niemu gracze maj\u0105 okazj\u0119 poczu\u0107, \u017ce gra jest &#8220;bardziej ich&#8221;.<\/p>","tags":["Dragon Age","Rob Donogue","Design"]}]};

